Runner

"Ready, set, go! Haha!"

Summary

Runners were once great athletes. They are speedy and powerful, but weak of both body and ego (and mind).
 * Very high damage melee attack and run speed
 * Set him loose on unprotected Humans
 * Low health but can dodge attacks

Visual Appearance
 * He wears a yellow jumpsuit and has blue skin.
 * Like most other fast melee zombies (stuntman, deliveryman, etc...) he has his eyes covered with a cloth or bandage.

Offensive Strategy
 * He has high damage, is fast and has a nice amount of dodge, if you can get him close enough to relatively defenseless humans then he will tear them apart.

Trivia
 * Like other fast running zombies, he moves at normal speed if he has no target, but as soon as he gets a target he "sprints" quickly towards it.

Perks

Level 3 Level 10 Level 20 Level 30 Level 40 Level 50
 * Sharpened Claws - 5% chance to deal 200% damage
 * Nimbleness - Dodges 40% of incoming attacks
 * Night Vision - Detects stealth
 * Decreased Deployment I - Decreases deployment cooldown
 * Wind Sprints - Increases movement speed by 45%
 * Razor Claws - 20% chance to deal 200% damage
 * Decreased Deployment II - Further decreases deployment cooldown
 * Vampirism - Heals self for 20% of damage dealt
 * Heightened Reactions - Decreases cooldown by 65%

