Machine Gunner

"Spinning up."

Summary Machine Gunners mow down the Zombie Horde once they've spent some time to set up their powerful turrets
 * Fires very fast at long range
 * Takes time to set up and reload his gun
 * Cannot fire in melee range

Perks

Level 3 Level 10 Level 20 Level 30 Level 40 Level 50
 * Full Metal Jacket - 5% chance to deal 200% damage
 * Heat Dissipation - Reduces Attack Duration by 50%
 * Total Metal Jacket - Increases Damage by 50% *stats will be different from the table below due to the damage increase
 * Decreased Deployment I - Decreases deployment cooldown
 * Lock and Load - Decreases set up time by 30%
 * Unlock and Eject - Increases spin down time by 100%
 * Decreased Deployment II - Further decreases deployment cooldown
 * Tripod - Allows firing in melee-range
 * Free-Float Tube - Increases range by 34%

Visual Appearance
 * Machine gunner wears a yellow camo with white stripes grey pants,dark grey boots and a Long range machine gun with a scope

Strategy
 * You want to put him as the same place as the sniper or Spec ops as while they priorities large enemies, machine gunners can mow down the horde with ease.
 * Due to his Long cooldowns, it is advisable to place him at specific rally points (mutated zombies that can cause problems i.e support infected),

Trivia
 * You are rewarded a machine gunner upon completion of Nairobi.
 * His legendary counterpart, Buzzsaw, does not have a scope and the tripod is set underneath the base gun then at the barrel.

