Minigunner

"Nothing 'mini' about this gun, heh heh!"

Summary

The Minigunner makes it rain. Bullets. Lots of bullets. But that takes time to reload.
 * A medium-health, medium-range unit
 * Fires very fast but weak shots
 * Has trouble with high health or armored targets

Visual Appearance
 * The Minigunner shares the base model used by the elemental Survivors, a large man with full facial hair, glasses and a cigar.
 * He wears a camo shirt, gray pants, boots and holds a steaming minigun.

Strategy
 * The Minigunner can be compared to the Gunfighter line, as they both serve a purpose of a medium ranged offence. What the Minigunner brings however is high burst damage at the cost of long cooldown intervals.

Trivia
 * Though he shares the body of other elemental Survivors, he is the only one that does not use water, fire or oil.

Perks

Level 3 Level 10 Level 20 Level 30 Level 40 Level 50
 * Flechettes - 5% chance to deal 200% damage
 * Bombard - Fires 20 bullets in 3 seconds
 * Sustain - Fires 10 bullets in 5 seconds
 * Decreased Deployment I - Decreases deployment cooldown
 * Zombiestopper - 20% of attacks knockback smaller zombies
 * VLDs - Increases range by 45%
 * Decreased Deployment II - Further decreases deployment cooldown
 * Shredder - Attacks remove 10 armor from the target
 * Flak Cannon - Ignores target dodge

