Demerits

"Good morning teacher"

Summary

All that time staying after class has taught the demerits how to shine in class.
 * A trio of quick units who make other units stronger and weaker
 * When one sibling dies, the rest grow stronger
 * Keep one alive for maximum effect

Visual Appearance
 * An older sister and 2 younger brothers wearing a red school uniform with a yellow and red striped tie.

Strategy


 * Place them with other zombies (at least 3) against a fairly big pack of humans (at least 3), for every set of Demerits you place you should place another 3 zombies. Reason being that the buffs and debuffs given to zombies and humans will allow for an easier round.

Trivia


 * When one dies, the remaining gain HP-regen in addition to the strength of their buffs and debuffs.
 * They are the only zombies besides the Titan line that can give other zombies armor.

Perks

Level 3 Level 10 Level 20 Level 30 Level 40 Level 50
 * Extra Credit - Skill effects stack with themselves.
 * Flash Cards - Increases target Damage
 * Detention - Decreases target Damage
 * Decreased Deployment I - Decreases deployment cooldown
 * Hall Monitor - Increases target Armor
 * School Spirit - increases Damage against target
 * Decreased Deployment II - Further decreases deployment cooldown
 * Oration - Skills affect an area
 * Study Group - Adds an extra sibling

Notes:
 * Increases the dodge chance of allies and adds miss chance to enemies.
 * The surviving siblings gain incredible health regen when a sibling dies.

