Buzzsaw



"Spinning up!"

Summary

Following setup time and a seaweed smoothie, the buzzsaw unleashes a storm of bullets at the advancing horde.
 * Fires very fast at a long range
 * Takes time to set up and reload his gun
 * Cannot fire in melee range

Visual Appearance
 * The Buzzsaw appears as a man wearing a black jacket and orange vest
 * Kneeled down, he is holding onto a large Machine Gun.

Strategy
 * The Buzzsaw is best used with support from a high-health unit like the Fire Chief to act as a meat shield, protecting the Gunner from any Runners or Ranged Zombies.  Without this meat shield, the Buzzsaw can be easily overwhelmed during his reload time of approximately 6.5 seconds.
 * The Buzzsaw is also a better strategy with the help of high-damage single-shot units like the Sniper, Spec Ops or Dead Shot.
 * Buzzsaws do extremely high Damage, but their health is extremely low.
 * Buzzsaws have a decently far range, and shoot incredibly fast, making them able to mow down any drones or low health mutated zombies in their path.

Trivia
 * The predecessor of the Buzzsaw is called the Machine Gunner.

Perks

Level 3 Level 10 Level 20 Level 30 Level 40 Level 50
 * Full Metal Jacket - 5% chance to deal 200% damage
 * Heat Dissipation - Reduces Attack Duration by 50%
 * Total Metal Jacket - Increases Damage by 50% *stats will be different from the table below due to the damage increase
 * Decreased Deployment I - Decreases deployment cooldown
 * Lock and Load - Decreases set up time by 30%
 * Unlock and Eject - Increases spin down time by 100%
 * Decreased Deployment II - Further decreases deployment cooldown
 * Tripod - Allows firing in melee-range
 * Free-Float Tube - Increases range by 34%

